edtech
Here are projects made in the course Learning Environments and Technologies held by University of Oulu, Finland for Master students in 2019
Tools used: Stop motion studio, iMovie, Canva, 3D Printer TinkerCad, Scratch, multiple learning applications
01
Stop motion video
Phases and process how to create a stop motion video to convey educational message.
02
3d design & printing
A mini project made in University of Oulu to teach other classmates how to use 3D design and printing in educational context.
03
Basics of programming & Computer thinking
Discover Scratch - the world's largest free coding community for children, together with Microbit to create simple coding projects in education context
04
Flipped learning
Introduce different technological tools to create flipped learning materials for students
05
APPLICATION SHOWCASE
Introduce learning applications for Math and Coding: PhotoMath and Lightbot